- "Think you can catch me?"
- ― Wasp
Gear[]
While names and icons may change between different uniforms, stats remain the same.
Stats are based of Lvl 70 Max Tier character.
Bonus Option can be changed via random roll.
File:Wasp Gear1.png Wasp's Sting +25
- TBA
- TBA
- TBA
File:Wasp Gear2.png Wasp Uniform +25
- TBA
- TBA
- TBA
File:Wasp Gear3.png Implanted Insect Wings +25
- TBA
- TBA
- TBA
File:Wasp Gear4.png Pym Particles +25
- TBA
- TBA
- TBA
Skills[]
All Uniforms[]
Leadership[]
Fight Control
Applies to: All Allies
- Increases all Basic Attacks bu +18%, all Basic Defenses by +18%, ad all Speeds by +6%.
Passive Skills[]
Paralyzing Sting
Activation Rate: 5% chance when attacking
Applies to: Enemies
- Silence (5 Sec.)
Cooldown Time 20 seconds
Required Rank: 4 or higher
Applies to the following Uniforms: Modern, All-New, All-Different, Ant-Man and the Wasp
The Paralyzer
Applies to: Self
- Increases Chain Hit damage by 15% when attacking.
Activation Rate: 30% chance when attacking
Applies to: Enemies
- Silence (2 Sec.)
- Paralyze (2 Sec.)
Cooldown Time 20 seconds
Required Rank: 4 or higher
Applies to the following Uniforms: Quantumania
Winsone Wasp
Activation Rate: when beduffed
Applies to: All Allies
- Removes all Debuffs. (20 Sec.)
Cooldown Time 25 seconds
Tier-2 Advancement Required
Awakened Skill[]
Wonderful Sting
Energy Damage, Ignore All Targeting
Applies to: Self
- Critical Rate increases by +35%. (10 Sec.)
- Critical Damage increases by +35%. (10 Sec.)
- Ignores target's Dodge Rate by 70%. (10 Sec.)
- 70% chance to penetrate with SUPER ARMOR, BARRIER, SHIELD, ALL DAMAGE IMMUNE, INVINCIBLE effect. (10 Sec.)
- Invincible (8 Sec.)
- Removes all Debuffs. (7 Sec.)
- Increases all Basic Attacks by +25%, Basic Defenses by +25%. (40 Sec.)
- Energy Damage 220% of Energy Attack
Additional 54 Energy Damage
Cooldown Time 60 seconds
Awaken Potential Required
"Modern" Uniform[]
"All-New, All-Different" Uniform[]
Active Skills[]
Disrupting Shot
Energy Damage
- Energy Damage 41% of Energy Attack
Additional 134 Energy Damage
Cooldown Time: 7 seconds
Blinding Flash
Energy Damage, Ignore Targeting
Applies to: Enemies
- +35% chance of missing attack (5 Sec.)
- Energy Damage 92% of Energy Attack
Additional 800 Energy Damage
Cooldown Time: 9 seconds
Encourgement
Applies to: Enemies
- Decreases All Speeds by -10%. (20 Sec.)
Applies to: All Allies
- Decreases Skill Cooldown by 10%. (20 Sec.)
Cooldown Time: 30 seconds
Target Rush
Energy Damage, Ignore Targeting
- Energy Damage 76% of Energy Attack
Additional 134 Energy Damage
Cooldown Time: 12 seconds
Skill Needed: Lv.5 or higher
Swarm Shield
Energy Damage, Ignore Targeting
Creates a barrier with Immunity to All Damage.
- Energy Damage 99% of Energy Attack
Additional 160 Energy Damage
Cooldown Time: 14 seconds
"Ant-Man and the Wasp" Uniform[]
Active Skills[]
Disrupting Shot
Energy Damage, Ignore Targeting
Applies to: Enemies
- Decreases all Basic Attacks by -10%. (Stacks up to -40%) (15 Sec.)
- Energy Damage 34% of Energy Attack
Additional 80 Energy Damage
Cooldown Time: 7 seconds
Blinding Flash
Physical Damage, Ignore All Targeting
- Physical Damage 46% of Physical Attack
Additional 134 Physical Damage
Cooldown Time: 9 seconds
Encourgement
Applies to: Enemies
- Decreases All Speeds by -10%. (20 Sec.)
Applies to: All Allies
- Dodge Rate increases by +11%. (20 Sec.)
- Increases all Basic Attacks by +15%. (20 Sec.)
Cooldown Time: 30 seconds
Tiny Trick
Energy Damage, Ignore Targeting
Applies to: Enemies
- Stun (3 Sec.)
- Energy Damage 20% of Energy Attack
Additional 39 Energy Damage
Cooldown Time: 12 seconds
Skill Needed: Lv.5 or higher
Swarm Shield
Energy Damage, Ignore Targeting
Creates a barrier with Immunity to All Damage.
- Energy Damage 99% of Energy Attack
Additional 160 Energy Damage
Cooldown Time: 14 seconds
"Quantumania" Uniform[]
Active Skills[]
Disrupting Shot
Energy Damage, Ignore All Targeting
Applies to: Enemies
- Decreases all Basic Attacks by -40%. (Stacks up to -40%) (15 Sec.)
- Paralysis (Ignores immunity) (2 Sec.)
- Energy Damage 40% of Energy Attack
Additional 80 Energy Damage
Cooldown Time: 10 seconds
Electric Shield
Energy Damage, Ignore Targeting
Applies to: Enemies
- Shock: Deals additional 30% Lightning Damage every 1 sec. (3 Sec.)
- Paralysis (Ignores immunity) (2 Sec.)
Applies to: All Allies
- 100% chance to grant All Damage Immunity (1 Sec.)
Applies to: Self
- Super Armor, increases all Basic Defenses by +30%. (6 Sec.)
- Energy Damage 100% of Energy Attack
Additional 115 Energy Damage
Cooldown Time: 15 seconds
Wasp Tornado
Energy Damage, Ignore Targeting
Applies to: Enemies
- Decreases All Speeds by -10%. (20 Sec.)
- Paralysis (Ignores immunity) (3 Sec.)
Applies to: Self
- Dodge Rate increases by +11%. (20 Sec.)
- Increases all Basic Attacks by +45%. (7 Sec.)
- Energy Damage 80% of Energy Attack
Additional 80 Energy Damage
Cooldown Time: 14 seconds
Winged Rush
Energy Damage, Ignore Targeting
Applies to: Enemies
- Shock: Deals additional 30% Lightning Damage every 1 sec. (3 Sec.)
- Stun (1 Sec.)
- Decreases all Basic Attacks by -10%. (Stacks up to -50%, ignores immunity) (8 Sec.)
Applies to: Self
- Accumulates 10% of pure damage when attacking (Max 100%) (7 Sec.)
- +0.7%, Increase of ALL BASIC ATTACKS each 1% of pure dagame accumulated (7 Sec.)
- Energy Damage 150% of Energy Attack
Additional 200 Energy Damage
Cooldown Time: 15 seconds
Skill Needed: Lv.5 or higher
Shruken Jet
Energy Damage, Ignore All Targeting
Applies to: Enemies
- Shock: Deals additional 30% Lightning Damage every 1 sec. (3 Sec.)
- Stun (1 Sec.)
Applies to: Self
- Recovers 25% of HP. (1 Sec.)
- Invincible (9 Sec.)
- Increases basic damage by 80% for 1 attack(s). (8 Sec.)
- Energy Damage 150% of Energy Attack
Additional 267 Energy Damage
Cooldown Time: 17 seconds
Uniforms[]
All-New, All-Different[]
Bonus
Activation Rate: 5% chance when attacking
Applies to: Enemies
- Paralyze (2 Sec.)
Cooldown Time: 20 seconds
Uniform Options
Ant-Man and the Wasp[]
Bonus
Enhances effect of skills, Paralyzing Sting, and Flight Control Applies to: All Allies
- +10% increase of HP.
Uniform Options
Quantumania[]
Bonus
Changes effect of skill, Paralyzing Sting
Enhances effects of skill, Flight Control
Applies to: All Allies
- +20% increase of HP.
Uniform Options
Artifact[]
Rapid Wings
Quick Judgement Lv.4
Applies to: Self
- Increases Basic Damage Dealt to SUPER VILLAIN faction by 10%, and an additional 0.2% of total Instinct. (Up to 200%)
- Increases Basic Damage Dealt to SUPER HERO faction by 10%, and an additional 0.2% of total Instinct. (Up to 200%)
Gallery[]
Team Bonus[]
Team up Wasp with these characters to gain additional stat boosts.
3-Character Bonus[]
Power of Family
- All Attack ↑ +5.2%
- Attack Speed ↑ +4.9%
- Max HP ↑ +5.1%
Eternal Avegers
- All Attack ↑ +5.3%
- Critical Damage ↑ +4.7%
- Critical Rate ↑ +4.9%
Mighty Avengers #3
- All Defense ↑ +5.2%
- Attack Speed ↑ +4.9%
- Critical Rate ↑ +4.8%
Agents of Wakanda #1
- All Attack ↑ +5.3%
- Max HP ↓ 5.2%
- Cooldown Duration ↓ 4.8%
You Go Low, I'll Go High
- All Attack ↑ +5.2%
- Dodge ↑ +4.7%
- Critical Damage ↑ +4.8%
Bug Bites
- Attack Speed ↑ +4.7%
- Movement Speed ↑ +4.6%
- Dodge ↑ +4.9%
One Big, Happy Family
- Attack Speed ↑ +4.7%
- Movement Speed ↑ +4.4%
- Cooldown Duration ↓ 4.6%
Duel In Quantum Realms
- All Basic Attack Increase +5.4%
- Critical Rate ↑ +4.8%
- Critical Damage↑ +4.8%
2-Character Bonus[]
Wives of Science
- All Defense ↑ +5.0%
- Movement Speed ↑ +4.8%
Two Wasps
- Energy Attack ↑ +5.2%
- Recovery Rate ↑ +4.7%
Ant-Man and the Wasp
- All Attack ↑ +5.4%
- Dodge ↑ +4.8%
Shrinking Exploration
- Max HP ↑ +5.4%
- Cooldown Duration ↓ 4.8%
Benevolent Benefactor
- Critical Rate ↑ +4.9%
- Dodge ↑ +4.8%
Qualified Leaders
- Dodge ↑ +5.0%
- Critical Damage ↑ +4.8%
Born to Lead
- Critical Rate ↑ +4.9%
- Dodge ↑ +4.7%
Silent but Deadly
- Ignore Defense 4.7%
- Critical Damage↑ +5.0%
Opposites Attract
- All Attack ↑ +5.1%
- All Defense ↑ +5.2%
Striker[]
- Captain America - 13% chance to appear when attacked.
- Iron Man - 16% chance to appear when attacking.
- Hulkbuster (Iron Man Mark 44) - 14% chance to appear when attacked.
- Black Widow - 17% chance to appear when attacking.
- Thor - 11% chance to appear when attacked.
- Black Cat - 17% chance to appear when attacking.
- Spider-Man - 13% chance to appear when attacked.
- Ultron - 13% chance to appear when attacking.
- Hawkeye - 15% chance to appear when attacked.
- Mockingbird - 11% chance to appear when attacking.
- Vision - 16% chance to appear when attacking.
- Winter Soldier - 10% chance to appear when attacking.
- Punisher - 12% chance to appear when attacking.
- Black Panther - 16% chance to appear when attacking.
- Angela - 10% chance to appear when attacked.
- Elektra - 16% chance to appear when attacking.
- Agent 13 - 15% chance to appear when attacking.
- Captain Marvel - 11% chance to appear when attacking.
- Gamora - 13% chance to appear when attacking.
- Nebula - 12% chance to appear when attacked.
- Ant-Man - 20% chance to appear when attacked.
- Giant-Man - 20% chance to appear when attacking.
- She-Hulk - 16% chance to appear when attacked.
- Sister Grimm - 18% chance to appear when attacking.
- Singularity - 17% chance to appear when attacked.
- Phil Coulson - 20% chance to appear when attacked.
- Elsa Bloodstone - 18% chance to appear when attacked.
- Jessica Jones - 19% chance to appear when attacked.
- Spider-Gwen - 20% chance to appear when attacking.
- Hulk (Amadeus Cho) - 20% chance to appear when attacking.
- Ms. Marvel (Kamala Khan) - 21% chance to appear when attacking.
- Quicksilver - 20% chance to appear when attacking.
- X-23 - 19% chance to appear when attacked.
- Adam Warlock - 22% chance to appear when attacking.
- Goliath - 20% chance to appear when attacking.
- Ghost - 20% chance to appear when attacking.
- Wasp (Nadia Van Dyne) - 19% chance to appear when attacking.
- Invisible Woman - 16% chance to appear when attacked.
- Doctor Voodoo - 16% chance to appear when attacked.
- Aero - 20% chance to appear when attacking.
- Sun Bird - 16% chance to appear when attacked.
- Yelena Belova - 20% chance to appear when attacking.
- Dazzler - 16% chance to appear when attacked.
- Spider-Woman - 20% chance to appear when attacked.
- Sentry - 16% chance to appear when attacked.
- Scorpion - 18% chance to appear when attacked.
- Ares - 18% chance to appear when attacking.
- Moonstone - 16% chance to appear when attacked.
- Ikaris - 16% chance to appear when attacked.
- Sersi - 16% chance to appear when attacked.
- Mephisto - 18% chance to appear when attacked.
- Spectrum - 16% chance to appear when attacking.
- Thena - 16% chance to appear when attacked.
- Echo - 16% chance to appear when attacked.
- M'Baku - 20% chance to appear when attacked.
- Cassie Lang - 16% chance to appear when attacked.
- Kang The Conqueror - 22% chance to appear when attacked.
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