Gear[]
While names and icons may change between different uniforms, stats remain the same.
Stats are based of Lvl 80 Max Tier character.
Bonus Option can be changed via random roll.
File:Moon Knight Gear1.png Truncheon +30
- TBA
- TBA
- TBA
File:Moon Knight Gear2.png Chest Armor +30
- TBA
- TBA
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File:Moon Knight Gear3.png Silver Cloak +30
- TBA
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File:Moon Knight Gear4.png Crescent Dart +30
- TBA
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Skills[]
All Uniforms[]
Leadership[]
Spirit of Khonshu
Applies to: All Allies
- Decreases Debuff Duration by 24%.
Passive Skills[]
Moon's Might
Activation Rate: 15% rate when hit
Applies to: Self
- Super Armor, increases all Basic Defenses by +10%. (5 Sec.)
Cooldown Time 15 second(s)
Required Rank: 4 or higher
Applies to the following Uniforms: Modern, Armored
Moon's Might v2
Applies to: Self
- Guard Break Immunity
- Decreases basic damage received by 35%.
Required Rank: 4 or higher
Applies to the following Uniforms: Mr. Knight, Marvel Studios' Moon Knight
Moon Force
Activation Rate: when HP is below 30%
Applies to: Self
- Recovers 30% of HP. (1 Sec.)
Cooldown Time 7 second(s)
Tier-2 Advancement Required
Applies to the following Uniforms: Modern, Armored
Moon Force v1
Activation Rate: when skill Lunar Punishment is used
Applies to: Self
- Recovers 30% of HP. (1 Sec.)
Cooldown Time 7 second(s)
Tier-2 Advancement Required
Applies to the following Uniforms: Mr. Knight
Moon Force v2
Activation Rate: when skill Judgement of the Moon is used
Applies to: Self
- Recovers 30% of HP. (1 Sec.)
Cooldown Time 7 second(s)
Tier-2 Advancement Required
Applies to the following Uniforms: Marvel Studios' Moon Knight
Awakened Skill[]
Moonlight Hunt
Physical Damage, Guard Break, Ignore Targeting
Applies to: Enemies
- Stun (3 Sec.)
- Paralysis (Ignores immunity) (1 Sec.)
- Decreases all Basic Defenses by -7%. (Stacks up to -70%, ignores immunity) (7 Sec.)
Applies to: Self
- Critical Rate increases by +35%. (10 Sec.)
- Critical Damage increases by +35%. (10 Sec.)
- Ignores target's Dodge Rate by 70%. (10 Sec.)
- Invincible (8 Sec.)
- Removes all Debuffs. (7 Sec.)
- Increases basic damage by 50% for 1 attack(s). (10 Sec.)
- Increases all Basic Attacks by +25%, Basic Defenses by +25%. (40 Sec.)
- Physical Damage 96% of Physical Attack
Additional 203 Physical Damage
Cooldown Time 60 second(s)
Striker Skill[]
Moonlight Embrace
Applies to: Self
- Recovers 30% of HP. (1 Sec.)
- Increases All Speeds bt +10%. (10 Sec.)
- Increases all Basic Attacks by +120%. (1 Sec.)
Striker Skill is applied when a Striker is set.
"Modern" Uniform[]
Active Skills[]
Moon Strike
Physical Damage
- Physical Damage 67% of Physical Attack
Additional 766 Physical Damage
Cooldown Time 6 second(s)
Crescent Boomerang
Physical Damage
- Physical Damage 115% of Physical Attack
Additional 1531 Physical Damage
Cooldown Time 9 second(s)
Staff Slam
Physical Damage, Guard Break, Ignore Targeting
- Physical Damage 97% of Physical Attack
Additional 1531 Physical Damage
Cooldown Time 8 second(s)
Required Hero Rank: 3
Spear Whip Strike
Physical Damage, Super Guard Break
Applies to: Enemies
- Stun (3 Sec.)
- Physical Damage 136% of Physical Attack
Additional 1531 Physical Damage
Cooldown Time 11 second(s)
Lunar Eclipse
Physical Damage, Ignore Targeting
- Physical Damage 91% of Physical Attack
Additional 154 Physical Damage
Cooldown Time 13 second(s)
"Armored" Uniform[]
Active Skills[]
Moon Strike
Physical Damage
- Physical Damage 67% of Physical Attack
Additional 766 Physical Damage
Cooldown Time 6 second(s)
Crescent Darts
Physical Damage, Ignore All Targeting
- Physical Damage 40% of Physical Attack
Additional 383 Physical Damage
Cooldown Time 9 second(s)
Staff Slam
Physical Damage, Guard Break, Ignore Targeting
- Physical Damage 97% of Physical Attack
Additional 1531 Physical Damage
Cooldown Time 8 second(s)
Required Hero Rank: 3
Spear Whip Strike
Physical Damage, Super Guard Break
Applies to: Enemies
- Stun (3 Sec.)
- Physical Damage 136% of Physical Attack
Additional 1531 Physical Damage
Cooldown Time 11 second(s)
Lunar Eclipse
Physical Damage, Ignore Targeting
- Physical Damage 91% of Physical Attack
Additional 154 Physical Damage
Cooldown Time 13 second(s)
"Mr. Knight" Uniform[]
Active Skills[]
Baton Beatdown
Physical Damage, Guard Break, Ignore Targeting
Applies to: Enemies
- Stun (3 Sec.)
- Silence (3 Sec.)
- Physical Damage 111% of Physical Attack
Additional 1531 Physical Damage
Cooldown Time 7 second(s)
Crescent Throw
Physical Damage, Ignore All Targeting
Applies to: Enemies
- Paralyze (1 Sec.)
- Physical Damage 80% of Physical Attack
Additional 154 Physical Damage
Cooldown Time 7 second(s)
Gentleman's Finish
Physical Damage, Ignore Targeting
Applies to: Enemies
- Burn: Deals 30% additional Fire Damage every 1 sec and decreases all Basic Defenses by 10% (5 Sec.)
Applies to: Self
- Recovers 15% of HP. (1 Sec.)
- Barrier (5 Times) (3 Sec.)
- Increases basic damage by 100% for 1 attack(s). (5 Sec.)
- Physical Damage 200% of Physical Attack
Additional 256 Physical Damage
Cooldown Time 11 second(s)
Required Hero Rank: 3
Shotgun Showown
Physical Damage, Guard Break
Applies to: Self
- 100% chance to grant All Damage Immunity (4 Sec.)
- Physical Damage 150% of Physical Attack
Additional 383 Physical Damage
Cooldown Time 16 second(s)
Lunar Punishment
Physical Damage, Ignore Targeting
Applies to: Enemies
- Stun (3 Sec.)
Applies to: Self
- Increases all Basic Attacks and Defense by +50%, all speed by +15%, and Critical Rate by +15%, removes Incapacitation (5 Sec.)
- Physical Damage 99% of Physical Attack
Additional 307 Physical Damage
Cooldown Time 11 second(s)
"Marvel Studio's: Moon Knight" Uniform[]
Active Skills[]
Club Blow
Physical Damage, Ignore Targeting
Applies to: Enemies
- Decreases All Speeds by -15%. (5 Sec.)
- Stun (3 Sec.)
- Physical Damage 75% of Physical Attack
Additional 511 Physical Damage
Cooldown Time 7 second(s)
Crescent Throw
Physical Damage, Ignore All Targeting
Applies to: Enemies
- Bleed: Deals additional 50% Damage every 1 sec. (Recoves Elasticity) (5 Sec.)
- Paralysis (Ignores immunity) (5 Sec.)
- Physical Damage 70% of Physical Attack
Additional 128 Physical Damage
Cooldown Time 7 second(s)
Mercenary Bombing
Physical Damage
Applies to: Enemies
- Burn: Deals 30% additional Fire Damage every 1 sec. (5 Sec.)
- Stun (3 Sec.)
- Decreases all Basic Defenses by -10%. (Stacks up to -50%, ignores immunity) (7 Sec.)
Applies to: Self
- Increases basic damage by 60% for 1 attack(s). (6Sec.)
- Physical Damage 200% of Physical Attack
Additional 256 Physical Damage
Cooldown Time 15 second(s)
Required Hero Rank: 3
Cresent Attack
Physical Damage, Ignore All Targeting
Applies to: Enemies
- Bleed: Deals additional 50% Damage every 1 sec. (Removes Elasticity) (5 Sec.)
- Paralysis (Ignores immunity) (3 Sec.)
- Physical Damage 85% of Physical Attack
Additional 1531 Physical Damage
Cooldown Time 15 second(s)
Judgement of the Moon
Physical Damage, Ignore All Targeting
Applies to: Enemies
- Stun (3 Sec.)
Applies to: Self
- Invincible (5 Sec.)
- Increases all Basic Attacks and Defense by +50%, all speed by +15%, and Critical Rate by +15%, removes Incapacitation (5 Sec.)
- Physical Damage 82% of Physical Attack
Additional 128 Physical Damage
Cooldown Time 15 second(s)
Uniforms[]
Armored[]
Bonus
Increases no. of projectiles on skill, Crescent Dart.
Uniform Options
Mr. Knight[]
Bonus
Changes effects of skill, Moon's Might
Changes effects of skill, Moon Force
Applies to: Self
- Increases Chain Hit damage by 30% when attacking.
- Increases Skill damage by 50% and increases Bonus Damage by 30%.
Uniform Options
Marvel Studio's: Moon Knight[]
Bonus
Changes effects of skill, Moon's Might
Changes effects of skill, Moon Force
Applies to: Self
- Increases Chain Hit damage by 35% when attacking.
- Increases Skill damage by 50% and increases Bonus Damage by 30%.
- Increases basic damage dealt to boss types by 10%.
Uniform Options
Artifact[]
Lunar Fist
Khonshu's Judgement Lv.4
Applies to: Self
- Increases Basic Damage Dealt to enemies with 50% HP or higher by 10%, and an additional 0.2% of total Instinct. (Up to 200%)
Gallery[]
Team Bonus[]
Team up Moon Knight with these characters to gain additional stat boosts.
3-Character Bonus[]
Midnight Sons #2
- All Attack ↑ +5.4%
- Ignore Defense 4.8%%
- Critical Damage ↑ +4.8%
Reborn Brotherhood
- All Attack ↑ +5.2%
- Attack Speed ↑ +4.9%%
- Dodge ↑ +4.8%
Arachknight
- All Attack ↑ +5.2%
- Attack Speed ↑ +4.9%
- Ignore Defense 4.8%
Damnation Squad #1
- All Attack ↑ +5.4%
- Dodge ↑ +4.8%
- Critical Rate ↑ +4.7%
Secret Avengers #2
- Dodge ↑ +4.9%
- Critical Rate ↑ +4.9%
- Max HP ↑ +5.1%
Puppet Show
- Physical Attack ↑ +5.3%
- Max Dodge ↑ +4.8%
- Crowd Control Time ↓ 4.8%
Marvel Knights
- Physical Attack ↑ +5.2%
- Critical Rate ↑ +4.9%
- Movement Speed ↑ +4.7%
Heroes For Hire
- Physical Attack ↑ +5.2%
- All Defense ↑ +5.1%
- Dodge ↑ +4.7%
Secret Avengers #1
- Critical Rate ↑ +4.9%
- Critical Damage ↑ +4.8%
- Cooldown Duration ↓ 4.7%
Split Personalities
- Physical Attack ↑ +5.2%
- Physical Defense ↑ +5.1%
- Attack Speed ↑ +4.7%
2-Character Bonus[]
Warriors in White
- Physical Attack ↑ +5.2%
- Critical Damage ↑ +4.9%
Moon Blessing
- All Defense ↑ +5.4%
- Physical Attack ↑ +5.2%
Knights On Guard
- Critical Rate ↑ +5.1%
- Critical Damage ↑ +4.8%
Chi Warriors
- Attack Speed ↑ +4.9%
- Movement Speed ↑ +4.8%
Walking With The Dead
- Attack Speed ↑ +4.9%
- Physical Attack ↑ +5.1%
Wolf Instinct
- Crowd Control Time ↓ 4.9%
- Cooldown Duration ↓ 4.8%
War Against Crime
- Movement Speed ↑ +4.9%
- Max HP ↑ +5.1%
Striker[]
- Captain America - 19% chance to appear when attacking.
- Iron Man - 15% chance to appear when attacked.
- Hulkbuster (Iron Man Mark 44) - 19% chance to appear when attacking.
- Black Widow - 17% chance to appear when attacked.
- Spider-Man - 13% chance to appear when attacking.
- Daredevil - 13% chance to appear when attacking.
- Green Goblin - 17% chance to appear when attacking.
- Hawkeye - 17% chance to appear when attacking.
- Mockingbird - 11% chance to appear when attacking.
- War Machine - 20% chance to appear when attacking.
- Falcon - 16% chance to appear when attacked.
- Winter Soldier - 10% chance to appear when attacking.
- Punisher - 14% chance to appear when attacked.
- Luke Cage - 13% chance to appear when attacked.
- Iron Fist - 13% chance to appear when attacked.
- Black Panther - 16% chance to appear when attacking.
- Kingpin - 15% chance to appear when attacked.
- Bullseye - 14% chance to appear when attacked.
- Phil Coulson - 19% chance to appear when attacking.
- Shang-Chi - 12% chance to appear when attacking.
- Misty Knight - 18% chance to appear when attacked.
- Arachknight - 18% chance to appear when attacking.
- Nightcrawler - 20% chance to appear when attacking.
- Crescent - 16% chance to appear when attacked.
- Human Torch - 20% chance to appear when attacked.
- Thing - 16% chance to appear when attacked.
- Baron Zemo - 20% chance to appear when attacked.
- Taskmaster - 16% chance to appear when attacked.
- Nova (Richard Rider) - 16% chance to appear when attacked.
- Scarlet Spider - 16% chance to appear when attacking.
- Morbius - 20% chance to appear when attacking.
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